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x[SF]Fawd Cook
Joined: 02 Feb 2006 Posts: 68 Location: Phoenix, Arizona
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Posted: Fri Jun 30, 2006 7:49 am Post subject: |
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Wow, very impressive.
I cant wait for this to be released  |
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[BB]Enfield Beta Tester

Joined: 01 Feb 2006 Posts: 453 Location: Crew's Quarters
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Posted: Fri Jun 30, 2006 10:22 am Post subject: |
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Its good to see that the BF:Pirates team is on schedule  _________________
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Bittin Bilge Rat

Joined: 15 May 2006 Posts: 15 Location: Torrent Fleat
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Posted: Sun Jul 02, 2006 2:26 am Post subject: |
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Awsome but i see tht on www.bf2.se  _________________
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countchocula Beta Tester

Joined: 21 Feb 2006 Posts: 253
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Posted: Sun Jul 02, 2006 5:09 am Post subject: |
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question: a sulphur and gunpowder compoud releases intoxicating gas when it is burned? wouldn't that be a good thing? it'd be like a Pirate version of crack, burn it and get HAMMERED
or by "intoxicating", do you mean... toxic?
who writes this crap?! (jk)
but great models and skins <3 |
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tibmaker BFP Developer
Joined: 28 Jun 2006 Posts: 113
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Posted: Sun Jul 02, 2006 2:06 pm Post subject: |
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| Aye, tis bes un of dem sulphur mixes dat damages yer lungs an puts out yer blak smok clowd. |
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[BB] JASC^ Community Envoy
Joined: 01 Feb 2006 Posts: 623 Location: Finland
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Posted: Mon Jul 03, 2006 2:15 pm Post subject: |
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| Lod wrote: | | Dex there was also such a thing as Duckshot, which was basically the same as grapeshot but was made up from anything, and more common on ships. |
That is, when they ran out of ammunition they just filled the cannons with all possible crap they could find. Incidentally, it works the same way as a grape shot :roll: _________________
Vote for BFP! |
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RK-Mara Beta Tester

Joined: 01 Feb 2006 Posts: 1049 Location: Helsinki, Finland
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Posted: Mon Jul 03, 2006 5:23 pm Post subject: |
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That would actually sound good, cannons don't have infinite ammo, but when they ran out they can start using duckshots, which of course don't do so much damage and there isn't many of them. _________________
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Sleet Deckswabber
Joined: 11 Jul 2006 Posts: 42
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Posted: Tue Jul 11, 2006 7:34 pm Post subject: |
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| RK-Mara wrote: | | That would actually sound good, cannons don't have infinite ammo, but when they ran out they can start using duckshots, which of course don't do so much damage and there isn't many of them. |
Looks great! I suggest that as well, since the buccaneers are scrounging for anything and everything as ammo that load times would increase (not sure if the programming could be done...)
Definitely take a while to switch shot type!
Keep the Pirate goodness coming!  |
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